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A Look at the Japanese P3P Pre-order Goods and Limited Editions

There's only a week left until Persona 3 Portable goes on sale in Japan and it's managed to get a Famitsu score of 8/8/8/8 (32/40) which is just one point short of the original PS2 game which got 9/8/8/8 (33/40). I don't know the details since I don't have access to better shots of the reviews but according to 1up.com's translations, its...


Soejima Blogs About The Velvet Room

It's Atlus character designer, Shigenori Soejima's turn to blog about P3P this time and he goes into the history of the Velvet Room. For those of you who don't know, the Velvet Room started appearing since the first Persona title and consisted of Igor, an anonymous pianoist and a singer (voiced by Tomoko Komiya). It's a room that only...


Hilarious P3P Trailer Commentary, Name Those Tracks

The official site has been updated with videos showing off the class tests, the new part-time jobs and a two new music samples. Also, everything that was hidden away on the front page are now available in their appropriate sections namely the wallpapers and four more music sample...


Azusa Akido Goes Over A List of P3P Changes

Azusa Kido who was responsible for the fusion system in P3/P4, joins the direction team in P3P and goes over a long list of the new and improved features in this port. Liking the changes so far but cloning skill cards... Wonder if that means people can spam moves. There will probably be a limit as to how many times you can visit the shrine to...


P3P Heroine Visits P4's Town Inaba

So, I was partly right that Yuko and Miyamoto were indeed meeting outside a room during their school trip but not in Kyoto - It's in Inaba! By choosing to play as the Heroine, you will visit Inaba two years before Persona 4 and meet Yukiko who is still just a junior high student. This happens late summer during August instead of November...


Speeding Up P3P By Removing the 3D Environments

Susukida who was lead designer for the life sim events that took place in P3 and P4, is partly responsible for the layout and graphical changes in P3P this time. To summarise this week's blog entry, he explains how the 3D environments for the life sim part of the RPG were removed to help improve loading times and, the P4 shortcut system was...