LH Yeung.net Blog - AniGames

2009

Azusa Akido Goes Over A List of P3P Changes

Azusa Kido who was responsible for the fusion system in P3/P4, joins the direction team in P3P and goes over a long list of the new and improved features in this port. Liking the changes so far but cloning skill cards... Wonder if that means people can spam moves. There will probably be a limit as to how many times you can visit the shrine to...


Shin Megami Tensei Strange Journey Review

Gameplay Presentation Summary Shin Megami Tensei Strange Journey fairly much feels like your average dungeon crawler but with the MegaTen touch to it - Long winded dungeons where healing can cost a fortune if you don't have the right Devils, flexibile fusion system and some ch...


P3P Heroine Visits P4's Town Inaba

So, I was partly right that Yuko and Miyamoto were indeed meeting outside a room during their school trip but not in Kyoto - It's in Inaba! By choosing to play as the Heroine, you will visit Inaba two years before Persona 4 and meet Yukiko who is still just a junior high student. This happens late summer during August instead of November...


Makoto Shinkai x Tenmon 10th Anniversary Orchestral Album

Been a while since I last posted anything about Makoto Shinkai. Thanks to Daike-san, who has been too busy with work lately to update his fansite, for letting me know about this upcoming orchestral CD. To commemorate Anime director Makoto Shinkai and musician Tenmon's collaboration for the past ten years, an orchestral image album...


A Stroll Around The Museum of Transport

Another place I've never been in before but the sound of old transport sounded like it would be an interesting place to get used to my DSLR and lens. Entering the Glasgow Museum of Transport, which is about a 5 to 10 minutes walk from Glasgow University, this set up caught my eye. Makes you feel like you've gone back in time, doesn't it?...


Speeding Up P3P By Removing the 3D Environments

Susukida who was lead designer for the life sim events that took place in P3 and P4, is partly responsible for the layout and graphical changes in P3P this time. To summarise this week's blog entry, he explains how the 3D environments for the life sim part of the RPG were removed to help improve loading times and, the P4 shortcut system was...