As expected, Atlus Express Vol. 10 talks about P3P due for release next week and answers some of the questions fans have sent in. Most of the article are points we already know but, in addition to the list Azusa Akido mentioned on the official blog, we have the following cleared up…
New Game and Maniac Difficulty
- No matter which difficulty level you choose, in-game events are unaffected. However, note that choosing the highest difficulty level i.e. Maniac mode will not count towards your completion count. In other words, you won’t gain access to “New Game+” if you choose it as your first play through and nothing will be inherited.
- No matter if you choose to play as the Hero or Heroine then switch over for the “New Game+” – Levels, items and equipment will still be inherited.
- In the Maniac mode, the AI has been improved so that the game won’t be easier just because you can control your entire party this time.
- Akihiko and Shinji are confirmed as S. Links when playing as the Heroine.
- Tomochika and Rio are childhood friends so if you play both as the Hero and Heroine, you will have a better idea of what Rio’s character is like.
- You can no longer Reverse your S. Links if you’ve neglected a friend for too long but you can still do so if you make the wrong decisions.
- The Heroine’s arcana is numbered XXII (22) to show she’s a new character.
- The Data Install feature that speeds up loading times will take up 255MB on your PSP’s Memory Stick. On the other hand, it is recommended you don’t run this feature on the downloaded PSP Go version because it will have the opposite effect and slow down loading times.
Well, the data install makes sense since the Memory Stick will be slower than the PSP Go’s built-in memory.
Maybe I’ll just play through the Beginner’s difficulty level just to see all the dialogue changes with the Heroine…
It’s Atlus character designer, Shigenori Soejima’s turn to blog about P3P this time and he goes into the history of the Velvet Room.
For those of you who don’t know, the Velvet Room started appearing since the first Persona title and consisted of Igor, an anonymous pianoist and a singer (voiced by Tomoko Komiya). It’s a room that only Persona users can visit and exists between dream and reality, the mind and the physical world – There to aid the player in his quest.
In P3, it takes the form of an elevator and to keep this theme he designed Elizabeth as an elevator girl and does the same again for the new assistant, by giving Theodore (nicknamed “Teo”) a bell boy design – Both a sign to welcome the player into the other world. On the other hand, Margaret was supposed to be Igor’s beautiful secretary in P4.
And if you’ve watched the trailer with the hilarious commentary track, you’ll also know Teo’s the youngest of the Velvet Room siblings – Margaret being the oldest and Teo being the youngest. Unlike his sisters who can stay cool, he is surprisingly sensitive so you can expect a variety of expressions in this latest version of Persona 3.
So, what do you think the Velvet Room will be like in Persona 5?
Azusa Kido who was responsible for the fusion system in P3/P4, joins the direction team in P3P and goes over a long list of the new and improved features in this port.
- Skill Cards
Can be obtained from Personas, exchanged at the Antique Shop, bought over the TV or even cloned at the temple to allow Personas to inherit new skills. This allows players to customise Personas further than before and makes fusion a simpler process for beginners.
- More Voice Acting
Instead of simple greetings, the voice acting will cover more dialogue – Mainly focusing on S. Links that have reached rank 10 status to make the game even more memorable.
- Command to Escape
You can give out commands directly during battle and can tell them to escape.
You and your party members now only get tired the following day after a good night’s fight making it easier to plan when to go exploring. You can also visit the Healing Shop to heal up tired members to “normal” status while normal status members will get “best condition”. There will even be an item at the school shop “Tsukare Trail” for healing up.
- Dialogue Changes in Dungeon
You can talk with your party members while exploring Tartarus and the dialogue changes depending on their status and what equipment they’re using and wearing.
- Calendar Reminders
The calendar has been moved from the main menu to your room allowing you to see past S. Link events such as when there was a rank up or when you were invited out so that anyone who stopped playing for a while, won’t forget what they did.
- New Save Point
You can now save in the classroom and the saved file has some new added info to it such as how long you’ve been playing the game.
- Late Night Freedom
During “late night” you could only choose to sleep or study but now you can also choose to leave your room and go out too if you wanted to.
Liking the changes so far but cloning skill cards… Wonder if that means people can spam moves. There will probably be a limit as to how many times you can visit the shrine to clone.
Would be great if the calendar lets you review past scenes and dialogue too!
The official site’s been updated with a short clip of the new navigation system in P3P and a bunch of wallpapers for us Persona fans to gawk at – including the other hidden one during the Mid-Autumn Festival.
Just over two weeks time until the Japanese release of the game!
So, I was partly right that Yuko and Miyamoto were indeed meeting outside a room during their school trip but not in Kyoto – It’s in Inaba!
By choosing to play as the Heroine, you will visit Inaba two years before Persona 4 and meet Yukiko who is still just a junior high student. This happens late summer during August instead of November and, you and your classmates spend a night at Yukiko’s family Amagiya Ryokan.