LH Yeung.net Blog - AniGames


Persona PSP, No More Frustrating Navigation Controls

Gaming News PSP Related

Persona PSP, No More Frustrating Navigation Controls

申し訳ありませんが、この記事は和訳がございません。

Meguro has been helping improve the quality of a ending theme song for a "certain project" but has managed to find time to post about more of the changes that will appear in the Persona PSP remake due in a week's time.

  • Two control schemes during "adventure mode"; The D-pad works the same frustrating way the original PSX game did while the analogue stick will now allow you to move corresponding to the way the MC's facing.
  • You can run by holding down the X button now, a common feature of all RPGs these days.
  • Save files will show the MC's name and level etc. The bug that showed the name of the place where you saved as the room name when you load is fixed.
  • A handy spell and item will let you return to the dungeon entrance instantly unless you're in the middle of an event.
  • Most of the BGM tracks have been kept within 500KB to help speed up loading times. This limit also means most of the re-composed tracks are just around 1 minute long.

So I guess that's another reason why the soundtrack is being given away for free this time.

Persona

He also mentions you might be able to catch different BGMs each day if you click on the butterfly flying around on the official site...

少し休憩いたしませんか?

もしご連絡しても宜しければメールアドレスもご入力下さい。迷惑会社- いや… 第三者等に提供することもしないのでご安心を。

アバターはGravatar.comにアップロードすればここで表示いたしいます。Gravatar.comは人気なアバター保存サービスで、多くのサイトにご使用されています。

*コメント
*お名前
メールアドレス
サイト
Captcha What is 1 + 2?
 
#1

Anonyme


I don't have a PSP, but it's still nice to read up on the game. Thanks for translating the post.

返事する

#2

Bumberman


"Most of the BGM tracks have been kept within 500KB to help speed up loading times. This limit also means most of the re-composed tracks are just around 1 minute long."

There's the reason why I shouldn't have hyped it so. Now I'm already disappointed.

返事する